![]() ![]() Entering it will unlock Hard Mode, which can be accessed from the title screen and has its own save files. ![]() In Normal Mode the standard Gutless/Normal/Fearless kudos system has been done away with in lieu of Lola's Healing Mode serving as the kudos eating penalty take too much damage, and you will be forced to use it and bank your kudos.Īfter collecting all emblems in stages, a hidden passageway in the right wall of the last pit of the final stage Hanging Gardens 2 becomes accessible. The skill chants of past titles are absent in favor of animated skill cut-ins.Ĭopen's HP increasing with level ups is now tied to an equippable ability, and only reaches 685 HP at level 99, unlike in past games where it jumps to 999. This skill will cut any enemy it finishes in half. New to LAiX2 is Lola's "Healing Mode", allowing Copen to heal himself with no apparent limit, though the ability banks in Kudos upon use.Ĭopen also has a new offensive special skill, Colossal Maelstrom, being functionally identical to Shred Storm from GV2 and Twin Shredder from iX1, except Lola briefly uses Darkness Mode instead of Awakening. ![]() It is now possible for Anthem to be triggered by falling into a pit, and if so results in Copen reappearing on nearby ground. Lola also has a chance of triggering "Anthem" once Copen dies, reviving him and buffing his abilities, which also features the return of her "Awakened Mode". Once the player accumulates over 1000 kudos, Lola appears and triggers Overdrive. The EX Weapon gained from Rebellio in the previous game, Anchor Nexus, returns as the new default EX Weapon in a nerfed state (slight damage reduction and no longer has mid-dash defensive properties) Stellar Spark is absent. Lola also returns to support Copen in battle, her main function being the production of EX Weapons, granting Copen the power to use the abilities of the bosses he defeats. Once Overdrive is triggered, bullit dashing is potentially unlimited, but runs on a timer that must be refreshed by colliding with enemies or the ground failure results in an state. (Exceptions: Autochrome and Ypsilon's Aiming Ray attack)īullits have been done away with performing one bullit dash prior to Overdrive (1000 kudos) will expend it and make an sign flash in the middle of the screen until Copen lands on the ground, with a beep noise playing at the start and any time the dash button is pressed. The ability Hyper Guard may be purchased and equipped, reducing almost any damage Copen takes to just 1 as long as he remains still. Prevasion and the Flashfield are gone, forcing Copen to block hits with the Razor Wheel instead. Defeating an enemy will trigger an invisible 5 second countdown, during which any additional enemy killed will reward the player with a 30 kudos Quick Razor bonus. Accessing the skill menu will deactivate the tag. Tagging an opponent with a bullit dash will cause the Razor Wheel to fire homing buzzsaws, much like Copen's old gun's homing lasers (this doesn't cut enemies in half). The large buzzsaw can be launched like a yo-yo after purchasing the ability Boomerazor. The large saw is also capable of blocking the energy projectiles of nearly all common enemies in the game, but only a select few attacks from bosses (actually doing this is very impractical). This large saw holds Copen in place and has a long deactivation time, but can immediately be escaped with the ex weapon Whirling Chopper. Button mashing after the small saw produces a chainsaw swing from front to slightly overhead (also blocks physical projectiles), and mashing again after the chainsaw produces a large buzzsaw, which can be kept spinning by holding the button. Pressing the attack button produces a small buzzsaw which can block physical projectiles, and holding the saw keeps it constantly spinning but massively reduces its damage output. His laser gun, Divider, has been replaced by a new chain/buzz saw melee weapon known as the Razor Wheel, which can cut enemies in half. Dashing on the ground now results in the rocket powered Recoil Dash, which knocks enemies and objects back and normally does not tag, and results in Copen bouncing backwards (how far back can be adjusted with movement). However, unlike that game, which simply imported the gameplay of Azure Striker Gunvolt 2 with minor adjustments, LAiX2 radically overhauls and changes Copen's gameplay system.Ĭopen's armor has changed to automatically switch between two aesthetic "modes" depending on whether he is grounded or performing a bullit dash: the power focused Break-Shift and speed focused Bullit-Shift. Similar to its predecessor, Luminous Avenger iX 2 stars Copen as its main player character. ![]()
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